![]() ![]() Alongside new features, State of Decay 2 has many gameplay systems that have been carried forward from the original without drastic changes, keeping the charm - and the buggy nature - intact, but has the developer done enough to warrant a purchase? Read on to see what I think. In 2016, Microsoft announced a sequel at its E3 Xbox briefing, and almost two years later, Undead Labs is just about ready to release it. Although I have not played this version, the general word around it seems to be that it did not carry enough changes to be called a remaster. Microsoft eventually released a 'remastered' version of the game named State of Decay Year One Edition for Windows and Xbox One, which comes packaged with all DLC and some improvements. But, with all that said, the desperate and dark world made for some immensely immersive gameplay. I picked the original up on a whim once it came out of Early Access on Steam and promptly realized the game looked like it was made a decade ago, ran even worse, the PC controls were out of whack, and I was even getting weird texture artifacts among other glitches. State of Decay was about managing a community of survivors trying desperately to beat the odds. Developed by Undead Labs, the game went on to gather a large following of fans due to its different take on the zombie formula. The original State of Decay was first released as an Xbox Live Arcade game for the Xbox 360 in 2013, followed by a PC release later that year. ![]()
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